Update 6.0.8

  • Fixed spelling misstakes
  • Fixed examples
  • Many other fixes by bublap7 😃

Update 6.0.6

  • Made changePrimary serverside

Update 5.7.4

  • added UTILS.HEXtoRGB
  • added cooldown to GAME.CHAT

Update 5.6.8

  • added game.settings.get
  • added class id's to weapon id quick list

Update 5.6.4

  • added public keyword behind onNetworkMessage
  • added getDIVText method to UI

Update 5.6.3

  • added warning to getBone for punctiontion bug

Update 5.6.1

  • removed rotateLocal from player object
  • cleaned up player objects
  • added warning for player.assetID
  • added UTILS.hexFromHue and UTILS.RGBtoHEX

Update 5.5.7

  • added player.respawn();
  • updated documentaiton truncateTxt();
  • added notes to registerSyncValue

Update 5.5.6

  • set example looping parameter on play2d to boolean
  • x per y second changed to x per y seconds on database notes
  • username changed to accountName on GAME.STORAGE methods
  • removed duplicate onCustomTrigger
  • "No data" error databases added as note
  • added ability to copy code without comments
  • made website significantly faster and PWA compatable
  • many syntax corrections
  • added tabs to network and storage examples
  • renamed editor objects to scene objects

Update 5.5.4

  • documented mysterious 4th truncatetxt parameter
  • added more read-only stuff (special ty to steak)
  • closed bracket on onNetworkMessage hooks
  • warning of no texture on custom verts
  • added GAME.UI.addImage();
  • updated website ssl
  • added style guidelines and more clarity to the repo's readme for future contributers
  • added discussion board on github: https://github.com/SwatDoge/SOTT-Quick-Krunkscript-Docs/discussions
  • changed GAME.SCENE.list() to GAME.OBJECTS.list()
  • added read-only to team (ty to steakfisher)
  • added link to github "forum"

Update 5.5.3

  • added warning for GAME.INPUTS.mousepos not working
  • added warning for GAME.TIME.now() being system time
  • fixed/made highlighting more clear
  • added GAME.setTitle to "User interface"
  • added all new GAME.OVERLAY methods to documentation
  • updated some more meta tags for better search engine indexing

Update 5.5.1 (cleaning stuff up)

  • added local rotation, removed it from unimplemented.
  • moved morph targets to unimplemented only.
  • updated website meta.
  • fixed loadout methods.
  • general cleanup.
  • added changelog to website.

Update 5.5.1

  • fixed documentation for sound asset id parameter.
  • added GAME.CONFIG.getHost() to docs under multiplayer & networking.

Update 5.4.9

  • added google analytics. I removed all tracking and tried to keep everything as non-invasive as possible. Mostly looking to see how many visits my sites gets and what functionality get used least.
  • moved GAME.TIME.fixedDelta to unimplemented features.
  • add GAME.payments library to unimplemented.
  • added library stump to unimplemented.

Update 5.4.7

  • removed visual lists menu.
  • added weapon id quick list.
  • added new controller hooks.
  • added new player methods & properties.